Ultra Mage: The Weave Crashed Again at the Start – Chapter 97

Elemental Affinity

Chapter 97: Elemental Affinity

The guards and professionals along the way actively cleared the road, not even daring to look directly at Anse. The influence of that battle was just beginning to show.

Taking down a wyvern in aerial combat—what a feat!

Three wyverns plus a half-dragon came to the rescue, but not only did they fail to save anyone, they nearly lost one of their own and could only “flee in panic” in the end.

At least, that’s the scene most of the civilians saw.

Anse entered Leomund’s Tiny Hut alone, leaving everything else to Brat and the others.

Baron didn’t mention signing the magic contract again. He invited Brat to go handle that wyvern and conveniently took the contract back.

Giant Tail used Anse’s mithril short sword to dismember the half-dragon. It sounded a bit cruel, but dragon scale, dragon blood, and dragon claws were all good things.

The armor, weapon, and other personal belongings on the half-dragon also looked extraordinary.

After all, dragons aren’t poor—even half-dragons.

Anse pulled a blanket from his backpack and spread it on the ground, then lay comfortably on it.

With another wave of his hand, he turned Leomund’s Tiny Hut semi-transparent and changed the dome to a starry sky.

‘Much better like this.’ He exhaled comfortably. ‘Level Up!’

His mind sank into his consciousness, the silver dice spun slightly, and level up options popped up:

Increase sorcerer level or choose a new class.

‘Increase sorcerer level.’

【Level Up: Level 6 Sorcerer!】

【You gain a Dragonblood Sorcerer feature:「Elemental Affinity」】

【Your True Dragon Power is enhanced: Gold Dragon Power +1, Silver Dragon Power +1】

【You can learn a new spell, as well as an Evocation School Spell】

【You master a new feat, as well as a metamagic ability】

A series of prompts popped up, and Anse’s mouth couldn’t stop curving upward.

He first added attributes, wanting to put True Dragon Power into Charisma, but found it still wouldn’t work. This time he completely gave up.

The True Dragon Power gained at this stage should be called Young Dragon Power; 20 was the attribute cap.

‘Then put it all into Constitution, to boost related saving throws, resistances, and health.’

Constitution doesn’t stand out normally, but when it matters, it’s a matter of life and death.

A spellcaster’s concentration mainly relies on Constitution. Higher Constitution means concentration is harder to break.

Then, he opened 「Elemental Affinity」, the ability he’d been looking forward to for a long time.

「Elemental Affinity」: You gain powerful affinity for cold and flame elements, as well as related resistance.

When you cast cold and flame spells, they deal stronger spell damage, equal to your Charisma modifier.

‘This is… Charisma on damage!’

This is similar to a wizard’s empowered evocation, but limited to cold and fire damage. The higher the casting attribute, the higher the spell damage.

His cold spells are bone-chillingly frigid, with extremely low temperatures!

His flame spells are scorching hot, melting metal and stone!

Take Ray of Frost as an example: original damage 1d8, elite spellcaster 2d8(2-16). In Anse’s hands, it becomes 7-21, and with 「Mana Control」’s damage roll +1, that’s 8-22 cold damage.

The maximum damage a beginner spellcaster couldn’t achieve—it’s just his baseline.

Next are the two spells.

Three-ring evocation spells are on the full spell list, but options are few. He has Fireball and metamagic-maximize spell, enough for most situations.

After thinking, he chose 「Aura of Vitality」.

This is a spell that only priests, paladins, and druids can learn. After casting, it emits a spiritual light with a 30-foot(9-meter) radius, restoring 2d6(2-12) life to one creature in the area every six seconds, with a base duration of 1 minute.

This is a healing spell, great for saving teammates or himself.

Crucially, it saves money. Healing potions are getting more expensive, and he doesn’t know alchemy—he really can’t afford to drink them.

For the second spell, he chose the protection spell 「Dispel Magic」. This is almost a must-learn for spellcasters, because a spellcaster’s greatest enemy is always other spellcasters.

This spell is quick cast as a reaction. As long as you see a creature spellcasting, you can attempt to dispel magic to interrupt it. If the target’s Constitution saving throw fails, the spell dissipates harmlessly.

But it has high demands on timing, and it’s almost impossible to counter spells without verbal, somatic, or material components.

With the magic net currently disrupted, there aren’t many scenarios for this spell, but don’t forget—lurking in the shadows is a group of blue-robed maniacs hunting sorcerers everywhere.

In any case, better safe than sorry.

There were many feat choices. Regrettably, the Dragon Mark Feats were all grayed out and unavailable. The only one lit up was 「Advanced Storm Mark」, with effects that weren’t great.

This was within Anse’s expectations. Each creature can only have one Dragon Mark; maybe different Dragon Marks conflict.

After pondering for a while, he chose 「Field Spellcaster」.

【Field Spellcaster】: General Feat.

You gain the following benefits:

「Attribute Score Increase」: Your Intelligence, Wisdom, or Charisma increases by 1, up to a maximum of 20.

「Concentration」: You’re battle-hardened. When maintaining concentration, you have advantage on Constitution saving throws.

「Reaction Spell」: When a creature provokes your opportunity attack by leaving your reach, you can use your reaction to cast a single-target spell on that creature.

「Flexible Casting」: As a qualified field spellcaster, your casting actions are honed to perfection, unbound by form.

You can reduce or even eliminate a spell’s somatic components. Even with weapons and shield in both hands, you can meet casting requirements.

This feat is a spellcaster’s divine skill, centered around “concentration.”

Many spells require maintained concentration and are generally very powerful. Once “concentration is broken,” the consequences are dire.

For example, in today’s battle, Anse maintained Fear in the air. Without wind elemental essence or being attacked to interrupt it, landing on the wyvern’s head would be asking for abuse—a poison sting could cripple him.

Because the poison sting relies on poison, even if the King Butterfly Cloak teleported him away in time, it wouldn’t help.

Aerial combat is really too difficult. He still feels thrilled thinking about it now.

「Reaction Spell」 and 「Flexible Casting」 are also very useful, both reducing casting time.

Most spells require somatic components, also jokingly called “spell hand seals,” which greatly affect spell construction and mana channeling—not just wasting time, but also hard to hold things.

「Elemental Orb」’s floating follow seems useless but is actually a rare trait, freeing the hands and indirectly boosting casting speed a bit.

Even so, Anse mostly casts bare-handed.

After becoming a “Field Spellcaster,” he can totally cast while holding a shield—both tanky and brutal.

For the last metamagic feat, he chose 「Extended Spell」.

「Extended Spell」: When you cast a spell with a duration of 1 minute or longer, you can spend 1 psionic energy to double its duration, up to 24 hours.

If the extended spell requires concentration, you have advantage on related saving throws while maintaining concentration on the spell.

It not only extends duration but also counters interruptions. Combined with Field Spellcaster and high Constitution, it greatly enhances his spellcasting in extreme situations, like aerial combat, naval combat, mounted combat…

【Spells: Aura of Vitality, Dispel Magic. Feat: Field Spellcaster(Wisdom +1). Metamagic: Extended Spell. Confirm?】

“Confirm!”

Vast mana poured into Leomund’s Tiny Hut, forming circles of mana vortices that resonated with Anse’s innate magic, surging endlessly.

The wind howled, growing stronger, swirling endlessly around the hut, with signs of forming a tornado at any moment.

The surrounding civilians were alarmed and fled elsewhere, fearing being caught in it.

At one moment, the storm dispersed without omen, as if nothing had happened.

Ultra Mage: The Weave Crashed Again at the Start

Ultra Mage: The Weave Crashed Again at the Start

超魔术士:开局魔网又崩了
Score 9
Status: Ongoing Author: Released: 2025 Native Language: Chinese
【【DND】【Faerun】【Super Magic】【Adventure】 Anse unexpectedly transmigrated to Toril, and the Goddess of Magic has had an accident again and again! The Magical Plague has descended once more?! …… As the claws of the Underdark tear through the night of Baldur's Gate, the never-peaceful Faerun immediately erupts in clamor. But this is merely the beginning. …… Elements involved: DND, Magic Net, Dragonblood Sorcerer, Wizard, Level Up, Twenty-sided die, Baldur's Gate, Neverwinter, Underdark, Abyss, Nine Hells, Mount Celestia, Shadowfell, Feywild…

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