The universe buried by black mist, majestic figures wandering in the starry sky, whispers echoing in the ears, metallic wreckage like mountains, Professionals struggling to survive.
This is a world influenced by extraordinary Natures. Everyone possesses their own unique Fate Card and Ability Card. These cards also display different ‘effects’ and ‘characteristics’ due to the differing powers of ‘Nature’ they have obtained.
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Twilight Sea of Clouds, a great serpent roams the sky.
The great serpent, the great serpent that carries the world.
Seven Continents undulate on the serpent’s back, and billions of lives drift with it in the Sea of Clouds.
This is a world shattered by an Alien Star from beyond the heavens, and also a stage where countless heroes rise and fall.
At the end of the world’s demise, the ascending paths of eighteen extraordinary Natures shine, and countless beings also pursue and rush for them.
They yearn to become deities, to become Legends passed down through the ages, or perhaps hope to establish an eternal imperial dynasty.
This is the era when Legends begin, sung by poetry, ascending to the Seven Heavens, the origin story of the creator Witch Xilutiya.
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Knight Training Manual (Third Order – Castle):
Class Card [Iron Knight]
Ability Cards [Steel Body] [Blade’s Edge] [Unified Mount and Rider]
Knowledge: Warrior Breathing Technique, Knight Sword Technique, Horsemanship Guidance, Basic Military Command, can bestow Second Order [Halberd Guard] [Light Cavalry Retainer]
……
The Art of Bone Assembly (Third Order – Death Ash)
Class Card [Bone Assembler]
Ability Cards [Bone Assembly] [Corpse Manipulation] [Death Ash Mist]
Knowledge: Corpse Disassembly, Body Preservation Techniques, Identifying Biological Bones, can Make [White Rot Potion] [Death Ash Mist Potion]